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boxGame.zip
大小:1.53MB
价格:29积分
下载量:0
评分:
5.0
上传者:m0_64353908
更新日期:2025-09-22

MemFire Cloud之微信小程序开发小游戏推箱子

资源文件列表(大概)

文件名
大小
boxGame/
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boxGame/app.js
544B
boxGame/app.json
271B
boxGame/app.wxss
265B
boxGame/images/
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boxGame/images/icons/
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boxGame/images/icons/bird.png
3.3KB
boxGame/images/icons/box.png
5.78KB
boxGame/images/icons/ice.png
4.24KB
boxGame/images/icons/pig.png
4.49KB
boxGame/images/icons/stone.png
2.99KB
boxGame/images/level01.png
20.73KB
boxGame/images/level02.png
23.79KB
boxGame/images/level03.png
19.83KB
boxGame/images/level04.png
19.54KB
boxGame/lib/
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boxGame/lib/supabase.js
359B
boxGame/miniprogram_npm/
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boxGame/miniprogram_npm/phoenix/
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boxGame/miniprogram_npm/phoenix/index.js
46.89KB
boxGame/miniprogram_npm/phoenix/index.js.map
54.97KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/
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boxGame/miniprogram_npm/supabase-wechat-stable-v2/SupabaseClient.d.ts
5.41KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/SupabaseClient.d.ts.map
2KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/SupabaseClient.js
10.35KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/SupabaseClient.js.map
4.86KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/
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boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/
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boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/FunctionsClient.d.ts
858B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/FunctionsClient.d.ts.map
693B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/FunctionsClient.js
5.01KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/FunctionsClient.js.map
2.53KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/helper.d.ts
138B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/helper.d.ts.map
220B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/helper.js
577B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/helper.js.map
456B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/index.d.ts
237B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/index.d.ts.map
277B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/index.js
1021B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/index.js.map
269B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/types.d.ts
1.26KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/types.d.ts.map
1.02KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/types.js
1.15KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/types.js.map
708B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/version.d.ts
78B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/version.d.ts.map
163B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/version.js
169B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/functions-js/src/version.js.map
164B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/
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boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/
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boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/GoTrueAdminApi.d.ts
3.83KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/GoTrueAdminApi.d.ts.map
1.76KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/GoTrueAdminApi.js
12.2KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/GoTrueAdminApi.js.map
6.56KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/GoTrueClient.d.ts
18.56KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/GoTrueClient.d.ts.map
5.64KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/GoTrueClient.js
103.6KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/GoTrueClient.js.map
60KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/index.d.ts
339B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/index.d.ts.map
349B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/index.js
1.83KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/index.js.map
324B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/
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boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/constants.d.ts
412B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/constants.d.ts.map
335B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/constants.js
643B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/constants.js.map
438B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/errors.d.ts
2.95KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/errors.d.ts.map
1.75KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/errors.js
4.77KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/errors.js.map
2.99KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/fetch.d.ts
1.23KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/fetch.d.ts.map
1.12KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/fetch.js
7.3KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/fetch.js.map
4.75KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/helpers.d.ts
2.25KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/helpers.d.ts.map
1.44KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/helpers.js
10.68KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/helpers.js.map
7.86KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/local-storage.d.ts
433B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/local-storage.d.ts.map
352B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/local-storage.js
1.32KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/local-storage.js.map
1.03KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/locks.d.ts
1.81KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/locks.d.ts.map
481B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/locks.js
6.16KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/locks.js.map
2.21KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/polyfills.d.ts
148B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/polyfills.d.ts.map
178B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/polyfills.js
928B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/polyfills.js.map
607B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/types.d.ts
31.89KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/types.d.ts.map
15.5KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/types.js
112B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/types.js.map
132B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/version.d.ts
79B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/version.d.ts.map
167B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/version.js
199B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/gotrue-js/src/lib/version.js.map
180B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/index.d.ts
1.18KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/index.d.ts.map
670B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/index.js
2.6KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/index.js.map
680B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/
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boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/SupabaseAuthClient.d.ts
279B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/SupabaseAuthClient.d.ts.map
283B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/SupabaseAuthClient.js
385B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/SupabaseAuthClient.js.map
256B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/constants.d.ts
114B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/constants.d.ts.map
153B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/constants.js
617B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/constants.js.map
522B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/fetch.d.ts
362B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/fetch.d.ts.map
334B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/fetch.js
2.16KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/fetch.js.map
1.2KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/helpers.d.ts
537B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/helpers.d.ts.map
517B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/helpers.js
1.38KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/helpers.js.map
1.09KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/types.d.ts
3.41KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/types.d.ts.map
2.15KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/types.js
112B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/types.js.map
112B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/version.d.ts
88B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/version.d.ts.map
149B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/version.js
179B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/lib/version.js.map
150B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/
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boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/
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boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestBuilder.d.ts
1.2KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestBuilder.d.ts.map
1.09KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestBuilder.js
8KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestBuilder.js.map
4.64KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestClient.d.ts
3.58KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestClient.d.ts.map
2.01KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestClient.js
4.06KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestClient.js.map
1.82KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestFilterBuilder.d.ts
5.97KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestFilterBuilder.d.ts.map
5.85KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestFilterBuilder.js
13.67KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestFilterBuilder.js.map
6.23KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestQueryBuilder.d.ts
4.95KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestQueryBuilder.d.ts.map
3.02KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestQueryBuilder.js
10.01KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestQueryBuilder.js.map
5.09KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestTransformBuilder.d.ts
5.89KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestTransformBuilder.d.ts.map
2.69KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestTransformBuilder.js
8.44KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/PostgrestTransformBuilder.js.map
4.03KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/constants.d.ts
114B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/constants.d.ts.map
169B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/constants.js
277B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/constants.js.map
214B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/index.d.ts
578B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/index.d.ts.map
507B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/index.js
1.49KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/index.js.map
312B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/select-query-parser.d.ts
16.22KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/select-query-parser.d.ts.map
13.74KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/select-query-parser.js
199B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/select-query-parser.js.map
168B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/types.d.ts
1.87KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/types.d.ts.map
1.72KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/types.js
112B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/types.js.map
128B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/version.d.ts
78B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/version.d.ts.map
163B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/version.js
169B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/postgrest-js/src/version.js.map
164B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/
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boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/
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boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/RealtimeChannel.d.ts
8.52KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/RealtimeChannel.d.ts.map
6.04KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/RealtimeChannel.js
23.15KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/RealtimeChannel.js.map
14.91KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/RealtimeClient.d.ts
5.27KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/RealtimeClient.d.ts.map
3.19KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/RealtimeClient.js
16.41KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/RealtimeClient.js.map
11.38KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/RealtimePresence.d.ts
1.9KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/RealtimePresence.d.ts.map
1.74KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/RealtimePresence.js
8.37KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/RealtimePresence.js.map
6.51KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/index.d.ts
1.25KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/index.d.ts.map
777B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/index.js
2.71KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/index.js.map
400B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/
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boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/constants.d.ts
932B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/constants.d.ts.map
704B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/constants.js
2.1KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/constants.js.map
1.04KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/push.d.ts
1.32KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/push.d.ts.map
1.11KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/push.js
3.16KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/push.js.map
2.9KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/serializer.d.ts
237B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/serializer.d.ts.map
303B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/serializer.js
1.49KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/serializer.js.map
1.42KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/timer.d.ts
784B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/timer.d.ts.map
355B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/timer.js
1.25KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/timer.js.map
783B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/transformers.d.ts
3.86KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/transformers.d.ts.map
1.42KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/transformers.js
8.29KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/transformers.js.map
4.76KB
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/version.d.ts
78B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/version.d.ts.map
169B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/version.js
169B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/realtime-js/src/lib/version.js.map
170B
boxGame/miniprogram_npm/supabase-wechat-stable-v2/storage-js/
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boxGame/miniprogram_npm/supabase-wechat-stable-v2/storage-js/src/
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boxGame/miniprogram_npm/supabase-wechat-stable-v2/storage-js/src/StorageClient.d.ts
540B
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资源内容介绍

推箱子游戏是一个经典的益智游戏,玩家需要控制角色将箱子推到指定的位置,以完成关卡任务。游戏场景通常是二维平面,玩家需要通过移动角色来推动箱子,避免箱子被卡住或推错位置。此示例一共有四个关卡,难度不一,需要玩家思考和规划每一步操作,提高解决问题的能力和反应速度。动画效果采用JS实现,小程序后端服务使用了MemFire Cloud,能够实现微信快速登陆,查看通过关卡最快时间。
# pg-pool[![Build Status](https://travis-ci.org/brianc/node-pg-pool.svg?branch=master)](https://travis-ci.org/brianc/node-pg-pool)A connection pool for node-postgres## install```shnpm i pg-pool pg```## use### createto use pg-pool you must first create an instance of a pool```jsvar Pool = require('pg-pool')// by default the pool uses the same// configuration as whatever `pg` version you have installedvar pool = new Pool()// you can pass properties to the pool// these properties are passed unchanged to both the node-postgres Client constructor// and the node-pool (https://github.com/coopernurse/node-pool) constructor// allowing you to fully configure the behavior of bothvar pool2 = new Pool({ database: 'postgres', user: 'brianc', password: 'secret!', port: 5432, ssl: true, max: 20, // set pool max size to 20 idleTimeoutMillis: 1000, // close idle clients after 1 second connectionTimeoutMillis: 1000, // return an error after 1 second if connection could not be established maxUses: 7500, // close (and replace) a connection after it has been used 7500 times (see below for discussion)})//you can supply a custom client constructor//if you want to use the native postgres clientvar NativeClient = require('pg').native.Clientvar nativePool = new Pool({ Client: NativeClient })//you can even pool pg-native clients directlyvar PgNativeClient = require('pg-native')var pgNativePool = new Pool({ Client: PgNativeClient })```##### Note:The Pool constructor does not support passing a Database URL as the parameter. To use pg-pool on heroku, for example, you need to parse the URL into a config object. Here is an example of how to parse a Database URL.```jsconst Pool = require('pg-pool');const url = require('url')const params = url.parse(process.env.DATABASE_URL);const auth = params.auth.split(':');const config = { user: auth[0], password: auth[1], host: params.hostname, port: params.port, database: params.pathname.split('/')[1], ssl: true};const pool = new Pool(config);``` ### acquire clients with a promisepg-pool supports a fully promise-based api for acquiring clients```jsvar pool = new Pool()pool.connect().then(client => { client.query('select $1::text as name', ['pg-pool']).then(res => { client.release() console.log('hello from', res.rows[0].name) }) .catch(e => { client.release() console.error('query error', e.message, e.stack) })})```### plays nice with async/awaitthis ends up looking much nicer if you're using [co](https://github.com/tj/co) or async/await:```js// with async/await(async () => { var pool = new Pool() var client = await pool.connect() try { var result = await client.query('select $1::text as name', ['brianc']) console.log('hello from', result.rows[0]) } finally { client.release() }})().catch(e => console.error(e.message, e.stack))// with coco(function * () { var client = yield pool.connect() try { var result = yield client.query('select $1::text as name', ['brianc']) console.log('hello from', result.rows[0]) } finally { client.release() }}).catch(e => console.error(e.message, e.stack))```### your new favorite helper methodbecause its so common to just run a query and return the client to the pool afterward pg-pool has this built-in:```jsvar pool = new Pool()var time = await pool.query('SELECT NOW()')var name = await pool.query('select $1::text as name', ['brianc'])console.log(name.rows[0].name, 'says hello at', time.rows[0].now)```you can also use a callback here if you'd like:```jsvar pool = new Pool()pool.query('SELECT $1::text as name', ['brianc'], function (err, res) { console.log(res.rows[0].name) // brianc})```__pro tip:__ unless you need to run a transaction (which requires a single client for multiple queries) or youhave some other edge case like [streaming rows](https://github.com/brianc/node-pg-query-stream) or using a [cursor](https://github.com/brianc/node-pg-cursor)you should almost always just use `pool.query`. Its easy, it does the right thing :tm:, and wont ever forget to returnclients back to the pool after the query is done.### drop-in backwards compatiblepg-pool still and will always support the traditional callback api for acquiring a client. This is the exact API node-postgres has shipped with for years:```jsvar pool = new Pool()pool.connect((err, client, done) => { if (err) return done(err) client.query('SELECT $1::text as name', ['pg-pool'], (err, res) => { done() if (err) { return console.error('query error', err.message, err.stack) } console.log('hello from', res.rows[0].name) })})```### shut it downWhen you are finished with the pool if all the clients are idle the pool will close them after `config.idleTimeoutMillis` and your appwill shutdown gracefully. If you don't want to wait for the timeout you can end the pool as follows:```jsvar pool = new Pool()var client = await pool.connect()console.log(await client.query('select now()'))client.release()await pool.end()```### a note on instancesThe pool should be a __long-lived object__ in your application. Generally you'll want to instantiate one pool when your app starts up and use the same instance of the pool throughout the lifetime of your application. If you are frequently creating a new pool within your code you likely don't have your pool initialization code in the correct place. Example:```js// assume this is a file in your program at ./your-app/lib/db.js// correct usage: create the pool and let it live// 'globally' here, controlling access to it through exported methodsvar pool = new pg.Pool()// this is the right way to export the query methodmodule.exports.query = (text, values) => { console.log('query:', text, values) return pool.query(text, values)}// this would be the WRONG way to export the connect methodmodule.exports.connect = () => { // notice how we would be creating a pool instance here // every time we called 'connect' to get a new client? // that's a bad thing & results in creating an unbounded // number of pools & therefore connections var aPool = new pg.Pool() return aPool.connect()}```### eventsEvery instance of a `Pool` is an event emitter. These instances emit the following events:#### errorEmitted whenever an idle client in the pool encounters an error. This is common when your PostgreSQL server shuts down, reboots, or a network partition otherwise causes it to become unavailable while your pool has connected clients.Example:```jsconst Pool = require('pg-pool')const pool = new Pool()// attach an error handler to the pool for when a connected, idle client// receives an error by being disconnected, etcpool.on('error', function(error, client) { // handle this in the same way you would treat process.on('uncaughtException') // it is supplied the error as well as the idle client which received the error})```#### connectFired whenever the pool creates a __new__ `pg.Client` instance and successfully connects it to the backend.Example:```jsconst Pool = require('pg-pool')const pool = new Pool()var count = 0pool.on('connect', client => { client.count = count++})pool .connect() .then(client => { return client .query('SELECT $1::int AS "clientCount"', [client.count]) .then(res => console.log(res.rows[0].clientCount)) // outputs 0 .then(() => client) }) .then(client => client.release())```#### acquireFired whenever the a client is acquired from the poolExample:This allows you to count the number of clients which have ever been acquired from the pool.```jsvar Pool = require('pg-pool')var

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